package main import ( "image/color" "machine" "math" "tinygo.org/x/drivers/ws2812" ) const ledCount = 512 type visorConfig struct { screenWidth int screenHeight int spacingOuter int spacingTop int eyeWidth int eyeHeight int borderWidth int // 0 = full infil eyeColor color.RGBA } func unfuckMatrix(matrix []color.RGBA) []color.RGBA { lookup := []int{ 256, 271, 272, 287, 288, 303, 304, 319, 320, 335, 336, 351, 352, 367, 368, 383, 384, 399, 400, 415, 416, 431, 432, 447, 448, 463, 464, 479, 480, 495, 496, 511, 257, 270, 273, 286, 289, 302, 305, 318, 321, 334, 337, 350, 353, 366, 369, 382, 385, 398, 401, 414, 417, 430, 433, 446, 449, 462, 465, 478, 481, 494, 497, 510, 258, 269, 274, 285, 290, 301, 306, 317, 322, 333, 338, 349, 354, 365, 370, 381, 386, 397, 402, 413, 418, 429, 434, 445, 450, 461, 466, 477, 482, 493, 498, 509, 259, 268, 275, 284, 291, 300, 307, 316, 323, 332, 339, 348, 355, 364, 371, 380, 387, 396, 403, 412, 419, 428, 435, 444, 451, 460, 467, 476, 483, 492, 499, 508, 260, 267, 276, 283, 292, 299, 308, 315, 324, 331, 340, 347, 356, 363, 372, 379, 388, 395, 404, 411, 420, 427, 436, 443, 452, 459, 468, 475, 484, 491, 500, 507, 261, 266, 277, 282, 293, 298, 309, 314, 325, 330, 341, 346, 357, 362, 373, 378, 389, 394, 405, 410, 421, 426, 437, 442, 453, 458, 469, 474, 485, 490, 501, 506, 262, 265, 278, 281, 294, 297, 310, 313, 326, 329, 342, 345, 358, 361, 374, 377, 390, 393, 406, 409, 422, 425, 438, 441, 454, 457, 470, 473, 486, 489, 502, 505, 263, 264, 279, 280, 295, 296, 311, 312, 327, 328, 343, 344, 359, 360, 375, 376, 391, 392, 407, 408, 423, 424, 439, 440, 455, 456, 471, 472, 487, 488, 503, 504, 0, 15, 16, 31, 32, 47, 48, 63, 64, 79, 80, 95, 96, 111, 112, 127, 128, 143, 144, 159, 160, 175, 176, 191, 192, 207, 208, 223, 224, 239, 240, 255, 1, 14, 17, 30, 33, 46, 49, 62, 65, 78, 81, 94, 97, 110, 113, 126, 129, 142, 145, 158, 161, 174, 177, 190, 193, 206, 209, 222, 225, 238, 241, 254, 2, 13, 18, 29, 34, 45, 50, 61, 66, 77, 82, 93, 98, 109, 114, 125, 130, 141, 146, 157, 162, 173, 178, 189, 194, 205, 210, 221, 226, 237, 242, 253, 3, 12, 19, 28, 35, 44, 51, 60, 67, 76, 83, 92, 99, 108, 115, 124, 131, 140, 147, 156, 163, 172, 179, 188, 195, 204, 211, 220, 227, 236, 243, 252, 4, 11, 20, 27, 36, 43, 52, 59, 68, 75, 84, 91, 100, 107, 116, 123, 132, 139, 148, 155, 164, 171, 180, 187, 196, 203, 212, 219, 228, 235, 244, 251, 5, 10, 21, 26, 37, 42, 53, 58, 69, 74, 85, 90, 101, 106, 117, 122, 133, 138, 149, 154, 165, 170, 181, 186, 197, 202, 213, 218, 229, 234, 245, 250, 6, 9, 22, 25, 38, 41, 54, 57, 70, 73, 86, 89, 102, 105, 118, 121, 134, 137, 150, 153, 166, 169, 182, 185, 198, 201, 214, 217, 230, 233, 246, 249, 7, 8, 23, 24, 39, 40, 55, 56, 71, 72, 87, 88, 103, 104, 119, 120, 135, 136, 151, 152, 167, 168, 183, 184, 199, 200, 215, 216, 231, 232, 247, 248, } out := make([]color.RGBA, len(matrix)) for i, value := range matrix { out[lookup[i]] = value } return out } func eyes(canvas []color.RGBA, config visorConfig) []color.RGBA { for i := range canvas { x := i % 32 y := int(math.Floor(float64(i) / 32)) if y > config.spacingTop && y < config.spacingTop+config.eyeHeight { if x > config.spacingOuter && x < config.spacingOuter+config.eyeWidth { canvas[i] = config.eyeColor } if x > config.screenWidth-(config.spacingOuter+config.eyeWidth) && x < config.screenWidth-config.spacingOuter { canvas[i] = config.eyeColor } } } if config.borderWidth > 0 { infilConfig := config infilConfig.eyeHeight -= config.borderWidth * 2 infilConfig.eyeWidth -= config.borderWidth * 2 infilConfig.spacingOuter += config.borderWidth infilConfig.spacingTop += config.borderWidth infilConfig.borderWidth = 0 infilConfig.eyeColor = color.RGBA{R: 0, G: 0, B: 0} return eyes(canvas, infilConfig) } return unfuckMatrix(canvas) } func main() { var pin machine.Pin pin = 13 pin.Configure(machine.PinConfig{Mode: machine.PinOutput}) device := ws2812.NewWS2812(pin) leds := make([]color.RGBA, ledCount) config := visorConfig{ screenWidth: 32, screenHeight: 16, spacingOuter: 6, spacingTop: 2, eyeWidth: 6, eyeHeight: 10, borderWidth: 1, eyeColor: color.RGBA{R: 2, G: 0, B: 2}, } device.WriteColors(eyes(leds, config)) }