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.config/niri/config.kdl (view raw)

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input {
    keyboard {
        xkb {
            layout "de"
            variant "qwerty"
        }
    }

    touchpad {
        // off
        tap
        // dwt
        // dwtp
        // drag false
        // drag-lock
        natural-scroll
        // accel-speed 0.2
        // accel-profile "flat"
        // scroll-method "two-finger"
        // disabled-on-external-mouse
    }

    mouse {
        // off
        // natural-scroll
        // accel-speed 0.2
        // accel-profile "flat"
        // scroll-method "no-scroll"
    }

    trackpoint {
        // off
        // natural-scroll
        // accel-speed 0.2
        // accel-profile "flat"
        // scroll-method "on-button-down"
        // scroll-button 273
        // middle-emulation
    }

    // Uncomment this to make the mouse warp to the center of newly focused windows.
    // warp-mouse-to-focus

    // Focus windows and outputs automatically when moving the mouse into them.
    // Setting max-scroll-amount="0%" makes it work only on windows already fully on screen.
    focus-follows-mouse max-scroll-amount="30%"
}

cursor {
	hide-after-inactive-ms 2500
}

output "eDP-1" {
    // Uncomment this line to disable this output.
    // off

    // Resolution and, optionally, refresh rate of the output.
    // The format is "<width>x<height>" or "<width>x<height>@<refresh rate>".
    // If the refresh rate is omitted, niri will pick the highest refresh rate
    // for the resolution.
    // If the mode is omitted altogether or is invalid, niri will pick one automatically.
    // Run `niri msg outputs` while inside a niri instance to list all outputs and their modes.
    mode "1920x1200@60.003"

    // You can use integer or fractional scale, for example use 1.5 for 150% scale.
    scale 1

    // Transform allows to rotate the output counter-clockwise, valid values are:
    // normal, 90, 180, 270, flipped, flipped-90, flipped-180 and flipped-270.
    transform "normal"

    // Position of the output in the global coordinate space.
    // This affects directional monitor actions like "focus-monitor-left", and cursor movement.
    // The cursor can only move between directly adjacent outputs.
    // Output scale and rotation has to be taken into account for positioning:
    // outputs are sized in logical, or scaled, pixels.
    // For example, a 3840×2160 output with scale 2.0 will have a logical size of 1920×1080,
    // so to put another output directly adjacent to it on the right, set its x to 1920.
    // If the position is unset or results in an overlap, the output is instead placed
    // automatically.

	position x=0 y=0
    backdrop-color "11111b"
	layout {
	    background-color "181825"
	}
}

layout {
    // Set gaps around windows in logical pixels.
    gaps 16

    // When to center a column when changing focus, options are:
    // - "never", default behavior, focusing an off-screen column will keep at the left
    //   or right edge of the screen.
    // - "always", the focused column will always be centered.
    // - "on-overflow", focusing a column will center it if it doesn't fit
    //   together with the previously focused column.
    center-focused-column "never"

    // You can customize the widths that "switch-preset-column-width" (Mod+R) toggles between.
    preset-column-widths {
        // Proportion sets the width as a fraction of the output width, taking gaps into account.
        // For example, you can perfectly fit four windows sized "proportion 0.25" on an output.
        // The default preset widths are 1/3, 1/2 and 2/3 of the output.
        proportion 0.33333
        proportion 0.499
        proportion 0.66667

        // Fixed sets the width in logical pixels exactly.
        // fixed 1920
    }

    // You can also customize the heights that "switch-preset-window-height" (Mod+Shift+R) toggles between.
    // preset-window-heights { }

    // You can change the default width of the new windows.
    default-column-width { proportion 0.5; }
    // If you leave the brackets empty, the windows themselves will decide their initial width.
    // default-column-width {}

    // By default focus ring and border are rendered as a solid background rectangle
    // behind windows. That is, they will show up through semitransparent windows.
    // This is because windows using client-side decorations can have an arbitrary shape.
    //
    // If you don't like that, you should uncomment `prefer-no-csd` below.
    // Niri will draw focus ring and border *around* windows that agree to omit their
    // client-side decorations.
    //
    // Alternatively, you can override it with a window rule called
    // `draw-border-with-background`.

    // You can change how the focus ring looks.
    focus-ring {
        // Uncomment this line to disable the focus ring.
        // off

        // How many logical pixels the ring extends out from the windows.
        width 2

        // Color of the ring on the active monitor.
        active-color "#8839ef"

        // Color of the ring on inactive monitors.
        inactive-color "#acb0be"
 }

    // You can also add a border. It's similar to the focus ring, but always visible.
    border {
        // The settings are the same as for the focus ring.
        // If you enable the border, you probably want to disable the focus ring.
        off

        //width 4
        active-color "#8839ef"
        inactive-color "#acb0be"

        // Color of the border around windows that request your attention.
        urgent-color "#d20f39"

    }

    // You can enable drop shadows for windows.
    shadow {
        // Uncomment the next line to enable shadows.
        // on

        // You can change how shadows look. The values below are in logical
        // pixels and match the CSS box-shadow properties.

        // Softness controls the shadow blur radius.
        softness 30

        // Spread expands the shadow.
        spread 5

        // Offset moves the shadow relative to the window.
        offset x=0 y=5

        // You can also change the shadow color and opacity.
        color "#4c4f6970"
    }

    // Struts shrink the area occupied by windows, similarly to layer-shell panels.
    // You can think of them as a kind of outer gaps. They are set in logical pixels.
    // Left and right struts will cause the next window to the side to always be visible.
    // Top and bottom struts will simply add outer gaps in addition to the area occupied by
    // layer-shell panels and regular gaps.
    struts {
        // left 64
        // right 64
        // top 64
        // bottom 64
    }
}

spawn-at-startup "waybar"
spawn-at-startup "xwayland-satellite"
spawn-at-startup "dunst"
spawn-at-startup "bash" "-c" "dunstctl set-paused true"

// Uncomment this line to ask the clients to omit their client-side decorations if possible.
// If the client will specifically ask for CSD, the request will be honored.
// Additionally, clients will be informed that they are tiled, removing some client-side rounded corners.
// This option will also fix border/focus ring drawing behind some semitransparent windows.
// After enabling or disabling this, you need to restart the apps for this to take effect.
prefer-no-csd

// You can change the path where screenshots are saved.
// A ~ at the front will be expanded to the home directory.
// The path is formatted with strftime(3) to give you the screenshot date and time.
// screenshot-path "~/Pictures/Screenshots/Screenshot from %Y-%m-%d %H-%M-%S.png"
screenshot-path null

// Animation settings.
// The wiki explains how to configure individual animations:
// https://github.com/YaLTeR/niri/wiki/Configuration:-Animations
animations {
    // Uncomment to turn off all animations.
    // off

    // Slow down all animations by this factor. Values below 1 speed them up instead.
    slowdown 0.3
}

gestures {
    hot-corners {
        off
    }
}

// Example: enable rounded corners for all windows.
// (This example rule is commented out with a "/-" in front.)
window-rule {
    geometry-corner-radius 12
    clip-to-geometry true
}

binds {
    // Keys consist of modifiers separated by + signs, followed by an XKB key name
    // in the end. To find an XKB name for a particular key, you may use a program
    // like wev.
    //
    // "Mod" is a special modifier equal to Super when running on a TTY, and to Alt
    // when running as a winit window.
    //
    // Most actions that you can bind here can also be invoked programmatically with
    // `niri msg action do-something`.

    // Mod-Shift-/, which is usually the same as Mod-?,
    // shows a list of important hotkeys.
    Mod+Shift+Minus { show-hotkey-overlay; }

    // Suggested binds for running programs: terminal, app launcher, screen locker.
    Mod+Return hotkey-overlay-title="Open a Terminal: kitty" { spawn "alacritty"; }
    Mod+D hotkey-overlay-title="Run an Application: fuzzel" { spawn "fuzzel"; }
    Mod+G hotkey-overlay-title="Run an Application: anyrun" { spawn "anyrun"; }
    //Mod+e hotkey-overlay-title="Run an Application: rofimoji" { spawn "rofimoji"; }
    Super+L hotkey-overlay-title="Lock the Screen: swaylock" { spawn "bash" "-c" "swaylock --config .config/sway/swaylock/config"; }
    Mod+Shift+s hotkey-overlay-title="Take a Screenshot" { spawn "bash" "-c" "grim -g \"$(slurp)\" - | wl-copy"; }

    // You can also use a shell. Do this if you need pipes, multiple commands, etc.
    // Note: the entire command goes as a single argument in the end.
    // Mod+T { spawn "bash" "-c" "notify-send hello && exec alacritty"; }

    // Example volume keys mappings for PipeWire & WirePlumber.
    // The allow-when-locked=true property makes them work even when the session is locked.
    XF86AudioRaiseVolume allow-when-locked=true { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.1+"; }
    XF86AudioLowerVolume allow-when-locked=true { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.1-"; }
    XF86AudioMute        allow-when-locked=true { spawn "wpctl" "set-mute" "@DEFAULT_AUDIO_SINK@" "toggle"; }
    XF86AudioMicMute     allow-when-locked=true { spawn "wpctl" "set-mute" "@DEFAULT_AUDIO_SOURCE@" "toggle"; }

	XF86MonBrightnessUp allow-when-locked=true { spawn "brightnessctl" "s" "+10%"; }
	XF86MonBrightnessDown allow-when-locked=true { spawn "brightnessctl" "s" "10%-"; }

    // Open/close the Overview: a zoomed-out view of workspaces and windows.
    // You can also move the mouse into the top-left hot corner,
    // or do a four-finger swipe up on a touchpad.
    Mod+O repeat=false { toggle-overview; }

    Mod+Shift+Q { close-window; }

    Mod+Left  { focus-column-left; }
    Mod+Down  { focus-window-down; }
    Mod+Up    { focus-window-up; }
    Mod+Right { focus-column-right; }
    Mod+H     { focus-column-left; }
    Mod+J     { focus-window-down; }
    Mod+K     { focus-window-up; }
    Mod+L     { focus-column-right; }

    Mod+Ctrl+Left  { move-column-left; }
    Mod+Ctrl+Down  { move-window-down; }
    Mod+Ctrl+Up    { move-window-up; }
    Mod+Ctrl+Right { move-column-right; }
    Mod+Ctrl+H     { move-column-left; }
    Mod+Ctrl+J     { move-window-down; }
    Mod+Ctrl+K     { move-window-up; }
    Mod+Ctrl+L     { move-column-right; }

    // Alternative commands that move across workspaces when reaching
    // the first or last window in a column.
    // Mod+J     { focus-window-or-workspace-down; }
    // Mod+K     { focus-window-or-workspace-up; }
    // Mod+Ctrl+J     { move-window-down-or-to-workspace-down; }
    // Mod+Ctrl+K     { move-window-up-or-to-workspace-up; }

    Mod+Home { focus-column-first; }
    Mod+End  { focus-column-last; }
    Mod+Ctrl+Home { move-column-to-first; }
    Mod+Ctrl+End  { move-column-to-last; }

    Mod+Shift+Left  { focus-monitor-left; }
    Mod+Shift+Down  { focus-monitor-down; }
    Mod+Shift+Up    { focus-monitor-up; }
    Mod+Shift+Right { focus-monitor-right; }
    Mod+Shift+H     { focus-monitor-left; }
    Mod+Shift+J     { focus-monitor-down; }
    Mod+Shift+K     { focus-monitor-up; }
    Mod+Shift+L     { focus-monitor-right; }

    Mod+Shift+Ctrl+Left  { move-column-to-monitor-left; }
    Mod+Shift+Ctrl+Down  { move-column-to-monitor-down; }
    Mod+Shift+Ctrl+Up    { move-column-to-monitor-up; }
    Mod+Shift+Ctrl+Right { move-column-to-monitor-right; }
    Mod+Shift+Ctrl+H     { move-column-to-monitor-left; }
    Mod+Shift+Ctrl+J     { move-column-to-monitor-down; }
    Mod+Shift+Ctrl+K     { move-column-to-monitor-up; }
    Mod+Shift+Ctrl+L     { move-column-to-monitor-right; }

    // Alternatively, there are commands to move just a single window:
    // Mod+Shift+Ctrl+Left  { move-window-to-monitor-left; }
    // ...

    // And you can also move a whole workspace to another monitor:
    // Mod+Shift+Ctrl+Left  { move-workspace-to-monitor-left; }
    // ...

    Mod+Page_Down      { focus-workspace-down; }
    Mod+Page_Up        { focus-workspace-up; }
    Mod+U              { focus-workspace-down; }
    Mod+I              { focus-workspace-up; }
    Mod+Ctrl+Page_Down { move-column-to-workspace-down; }
    Mod+Ctrl+Page_Up   { move-column-to-workspace-up; }
    Mod+Ctrl+U         { move-column-to-workspace-down; }
    Mod+Ctrl+I         { move-column-to-workspace-up; }

    // Alternatively, there are commands to move just a single window:
    // Mod+Ctrl+Page_Down { move-window-to-workspace-down; }
    // ...

    Mod+Shift+Page_Down { move-workspace-down; }
    Mod+Shift+Page_Up   { move-workspace-up; }
    Mod+Shift+U         { move-workspace-down; }
    Mod+Shift+I         { move-workspace-up; }

    // You can bind mouse wheel scroll ticks using the following syntax.
    // These binds will change direction based on the natural-scroll setting.
    //
    // To avoid scrolling through workspaces really fast, you can use
    // the cooldown-ms property. The bind will be rate-limited to this value.
    // You can set a cooldown on any bind, but it's most useful for the wheel.
    Mod+WheelScrollDown      cooldown-ms=150 { focus-workspace-down; }
    Mod+WheelScrollUp        cooldown-ms=150 { focus-workspace-up; }
    Mod+Ctrl+WheelScrollDown cooldown-ms=150 { move-column-to-workspace-down; }
    Mod+Ctrl+WheelScrollUp   cooldown-ms=150 { move-column-to-workspace-up; }

    Mod+WheelScrollRight      { focus-column-right; }
    Mod+WheelScrollLeft       { focus-column-left; }
    Mod+Ctrl+WheelScrollRight { move-column-right; }
    Mod+Ctrl+WheelScrollLeft  { move-column-left; }

    // Usually scrolling up and down with Shift in applications results in
    // horizontal scrolling; these binds replicate that.
    Mod+Shift+WheelScrollDown      { focus-column-right; }
    Mod+Shift+WheelScrollUp        { focus-column-left; }
    Mod+Ctrl+Shift+WheelScrollDown { move-column-right; }
    Mod+Ctrl+Shift+WheelScrollUp   { move-column-left; }

    // Similarly, you can bind touchpad scroll "ticks".
    // Touchpad scrolling is continuous, so for these binds it is split into
    // discrete intervals.
    // These binds are also affected by touchpad's natural-scroll, so these
    // example binds are "inverted", since we have natural-scroll enabled for
    // touchpads by default.
    // Mod+TouchpadScrollDown { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.02+"; }
    // Mod+TouchpadScrollUp   { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.02-"; }

    // You can refer to workspaces by index. However, keep in mind that
    // niri is a dynamic workspace system, so these commands are kind of
    // "best effort". Trying to refer to a workspace index bigger than
    // the current workspace count will instead refer to the bottommost
    // (empty) workspace.
    //
    // For example, with 2 workspaces + 1 empty, indices 3, 4, 5 and so on
    // will all refer to the 3rd workspace.
    Mod+1 { focus-workspace 1; }
    Mod+2 { focus-workspace 2; }
    Mod+3 { focus-workspace 3; }
    Mod+4 { focus-workspace 4; }
    Mod+5 { focus-workspace 5; }
    Mod+6 { focus-workspace 6; }
    Mod+7 { focus-workspace 7; }
    Mod+8 { focus-workspace 8; }
    Mod+9 { focus-workspace 9; }
    Mod+Ctrl+1 { move-column-to-workspace 1; }
    Mod+Ctrl+2 { move-column-to-workspace 2; }
    Mod+Ctrl+3 { move-column-to-workspace 3; }
    Mod+Ctrl+4 { move-column-to-workspace 4; }
    Mod+Ctrl+5 { move-column-to-workspace 5; }
    Mod+Ctrl+6 { move-column-to-workspace 6; }
    Mod+Ctrl+7 { move-column-to-workspace 7; }
    Mod+Ctrl+8 { move-column-to-workspace 8; }
    Mod+Ctrl+9 { move-column-to-workspace 9; }

    // Alternatively, there are commands to move just a single window:
    // Mod+Ctrl+1 { move-window-to-workspace 1; }

    // Switches focus between the current and the previous workspace.
    // Mod+Tab { focus-workspace-previous; }

    // The following binds move the focused window in and out of a column.
    // If the window is alone, they will consume it into the nearby column to the side.
    // If the window is already in a column, they will expel it out.
    Mod+Udiaeresis  { consume-or-expel-window-left; }
    Mod+Plus { consume-or-expel-window-right; }

    // Consume one window from the right to the bottom of the focused column.
    Mod+Comma  { consume-window-into-column; }
    // Expel the bottom window from the focused column to the right.
    Mod+Period { expel-window-from-column; }

    Mod+R { switch-preset-column-width; }
    Mod+Shift+R { switch-preset-window-height; }
    Mod+Ctrl+R { reset-window-height; }
    Mod+F { maximize-column; }
    Mod+Shift+F { fullscreen-window; }
	Mod+Ctrl+F { expand-column-to-available-width; }

    Mod+C { center-column; }

    // Center all fully visible columns on screen.
    Mod+Ctrl+C { center-visible-columns; }

    // Finer width adjustments.
    // This command can also:
    // * set width in pixels: "1000"
    // * adjust width in pixels: "-5" or "+5"
    // * set width as a percentage of screen width: "25%"
    // * adjust width as a percentage of screen width: "-10%" or "+10%"
    // Pixel sizes use logical, or scaled, pixels. I.e. on an output with scale 2.0,
    // set-column-width "100" will make the column occupy 200 physical screen pixels.
    Mod+Ssharp { set-column-width "-10%"; }
    Mod+Dead_acute { set-column-width "+10%"; }

    // Finer height adjustments when in column with other windows.
    Mod+Shift+Ssharp { set-window-height "-10%"; }
    Mod+Shift+Dead_acute { set-window-height "+10%"; }

    // Move the focused window between the floating and the tiling layout.
    Mod+V       { toggle-window-floating; }
    Mod+Shift+V { switch-focus-between-floating-and-tiling; }

    // Toggle tabbed column display mode.
    // Windows in this column will appear as vertical tabs,
    // rather than stacked on top of each other.
    Mod+W { toggle-column-tabbed-display; }

    // Actions to switch layouts.
    // Note: if you uncomment these, make sure you do NOT have
    // a matching layout switch hotkey configured in xkb options above.
    // Having both at once on the same hotkey will break the switching,
    // since it will switch twice upon pressing the hotkey (once by xkb, once by niri).
    // Mod+Space       { switch-layout "next"; }
    // Mod+Shift+Space { switch-layout "prev"; }

    // Print { screenshot; }
    // Ctrl+Print { screenshot-screen; }
    // Alt+Print { screenshot-window; }

    // Applications such as remote-desktop clients and software KVM switches may
    // request that niri stops processing the keyboard shortcuts defined here
    // so they may, for example, forward the key presses as-is to a remote machine.
    // It's a good idea to bind an escape hatch to toggle the inhibitor,
    // so a buggy application can't hold your session hostage.
    //
    // The allow-inhibiting=false property can be applied to other binds as well,
    // which ensures niri always processes them, even when an inhibitor is active.
    Mod+Escape allow-inhibiting=false { toggle-keyboard-shortcuts-inhibit; }

    // The quit action will show a confirmation dialog to avoid accidental exits.
    Mod+Shift+E { quit; }
    Ctrl+Alt+Delete { quit; }

    Mod+P repeat=false { spawn-sh "wl-mirror $(niri msg --json focused-output | jq -r .name)"; }
    // Powers off the monitors. To turn them back on, do any input like
    // moving the mouse or pressing any other key.
    Mod+Shift+P { power-off-monitors; }
}

environment {
    DISPLAY ":0"
}